At a media event this week (which gave journalists the opportunity to play the first two hours of the game), Irrational's Ken Levine kicked things off with the following:
Let's start with the bad news.
While we weren't there first-hand, we've heard reports that there was wailing, gnashing of teeth, women cried, and men screamed at the heavens like beasts of the wild.
It's true, BioShock Infinite (Xbox 360)
has been delayed... again.
Levine expounded on the reasons for the delay (quote courtesy of IGN
It’s primarily polish and bug fixing. You know, 'let’s make that narrative scene that much better. Let’s do another pass on the timing of that scene. Let’s do another balance pass.’ It’s a game we could have shipped in February. It just wouldn’t be the game that we think the fans deserve. And that doesn’t mean it was far off from that, but they deserve what they deserve. And when we ask people to pony up a lot of money for this game, we have to feel confident that we’re giving them something that they deserve.BioShock Infinite
is now set for a March 26th, 2013 release.