Sherlock Holmes Uncovers an Unreal Engine Demo

By Mark Delaney, 3 years ago
"My dear Watson, what would one conclude from the video below?"

"Well the lighting seems much improved, the textures are certainly richer and the areas are unquestionably more expansive."

"But how, Watson? Think of how this could be!"

"I can't fathom the 'how', I'm afraid."

"It should be obvious, Sherlock Holmes: Crimes & Punishments has decided to utilize the Unreal Engine 3 thus abandoning Frogwares' proprietary engine."

"How can you be so sure, Holmes?"

"Must you see for yourself again, my dear Watson? Take a look."



Crimes and Punishments reveals itself in stores sometime this year.
Mark Delaney
Written by Mark Delaney
Mark is a lifelong gamer and current Assistant (to the) News Manager on TA. When not playing games, he can be found cheering for a bad football team, playing Batman action figures with his son, or going to concerts with his lover. Days where he does all of those things are his favorite.