After conducting a highly scientific poll*
yesterday, I left it to you, the twittering masses (you do follow us
, don't you?) to decide which of three games should earn the coveted spot in our Achievement Preview Spotlight. After minutes
hours of waiting and four
hundreds and hundreds of replies, a pattern emerged; you all can't make up your mind, democracy is completely and irrevocably broken, and we should all tear at our clothes, howl like wolves, and watch as our women and children cry in despair at the utter failing of populism as we know it. * In other words, not scientific in the least.
So I picked Killer is Dead
. Let's dive in, shall we?
Coming out of Grasshopper Manufacture Inc.
, I expected Killer is Dead
to have a completely uninspired achievement list full of standard Japanese tropes that will force you to be perfect in your execution, collect and wear various costumes, and complete every level on every difficulty.
...and I was right.
By a quick tally, you've got twelve achievements for beating each Episode, three achievements tied to beating the game on "Normal", "Hard", and "Very Hard" modes, ten achievements tied to missions or sub-missions, three achievements surrounding beating missions with an "AAA" rating, and two achievements tied to costumes.
Now that the cat is out of Killer
's bag, let's take a look at some of the notable achievements.
The Beatles may have an issue with this achievement, but I don't think Charlie Sheen does.
Without knowing just how the currency system in Killer
is designed, it's tough to tell how difficult raising $100 million in funds will be. Nevertheless, that's a big number.
, your right hand will handle primary attacks and special skills while the left hand will handle sub-weapons. Thusly, the next achievement might take some varied focus.
If you're anything like me (and who's to say you're not), you tend to find a favorite auxiliary weapon and stick with it. I'm hoping that this achievement was primarily designed to get gamers to vary up their attacks and not stick to the ol' tried and true.
This next achievement has caught my eye simply because my birthday is next week, and I wanted an excuse to bring that to your attention.
If you're looking to give ME a gift next week, please know that I'm a connoisseur of fine alcohol, I wear an XL t-shirt, and Microsoft Points never go out of style... wait... crap.
Anyway, back to this achievement. Just be a giver. It pays in the long run.
I'm pretty sure this next achievement/gameplay mechanic is required to be in action titles that involve swords.
Yep. Toss 'em and slice 'em. You know you love it.
OK, grand finale time, the big-boy, Brahma Bull achievement in this list is pretty predictable and will predictably be a pain.
Yep, you're going to have to polish those skills for the stereotypical achievement that you either love going for or hate seeing on the list.
Other high-value targets of note would be Darksider of the Moon
(Cleared all episodes on Very Hard Mode), Gigolo Mastership
(Cleared all challenge missions), and Mondo's Girls Collection
(Collected all female costumes).
As I said at the outset, those familiar with games in the genre could probably predict about 40 of the 47 achievements included in the game, and they'd be right. That being said, fans of the genre should enjoy the achievement retreading when Killer is Dead
hits retailers next week.
If there's an upcoming game or DLC pack that you'd like to see featured in the Achievement Preview Spotlight, be sure to let us know in the comments!