was one of many games to make an appearance during Microsoft's presentation at Gamescom. To mark the occasion, Team Dakota demonstrated how Kinect can be used to capture motion and voices to be able to create custom character animations and dialogue.
Facial Expression Capture allows players to record their face and to apply it to a character within their game. Those who are feeling more active can use Animation Recording to map out attacks, full body motions and gestures. Audio can be added using the Kinect Microphone so that players can speak lines or even sing. When the three are combined, players can create custom animations and cinematic cut scenes.
This is just a sample of the community creations so far:
still does not have a release date. However, players with a Windows 8 device will be able to gain access to the closed beta at the end of October 2013. Those wishing to try out the beta on an Xbox One will have to wait until January 2014 to gain access. If you haven't already, sign up for a chance to join the closed beta here