Get Even Screens and Details Unveiled

By Ellis Spice, 4 years ago
Yesterday, we showed you the debut teaser trailer for Get Even, an upcoming next-gen first-person shooter from Polish developer Farm 51. Now, the developer has officially announced the game and has started to spill the beans on what the game is about.

The game's plot revolves around the memories of the central characters with the choices the player makes throughout the game's story (which will feature elements of horror and thriller) determining the personality of the character he or she is playing as. As these personality traits are revealed, the single player and multiplayer begin to merge. Whilst players are playing throughout the single player storyline, others can join in as enemies, meaning that they don't know if their opponents are human or controlled by the game.

The game will also feature weaponry more advanced than what is currently available, but not that far beyond the realm of existing fire power. For example, weapons that fire around corners play a large part within the game, and these weapons can be linked with the player's in-game phone to add additional features, such as a sight or additional attack options.

Wojtek Pazdur, CEO of The Farm 51, had this to say about Get Even:

As an independent developer, it would be foolish to go head-to-head with the larger companies and create a ‘me-too’ knock-off, and frankly we wouldn't be interested in doing it. We believe that there is still a ton of content and design creativity that has yet to be explored in the first-person genre, as well as an audience beyond the warfare player - those are the people we are going for with Get Even.
Alongside this information, three screenshots of the game have also been released:

9th Jan 1

9th Jan 2

9th Jan 3

Get Even is currently set to release on 'next-gen consoles' sometime in 2015.
Ellis Spice
Written by Ellis Spice
Ellis is a newshound and former manager of the walkthrough team. When he's not busy writing the latest news, he'll likely be found battling through his backlog, playing indie games, buying yet another indie game bundle or making a game of his own.