New Hitman Game Officially Confirmed

By Marc Hollinshead, 4 years ago
The announcement of a new contract for Hitman: Absolution was indeed a sign of things to come. IO-Interactive may be keeping quiet on a big batch of details, but we know that 47 will be returning once again and putting his suit to good use.

New Hitman game announcement screen

IO-Interactive have been generous enough to actually give us a few details on what we can expect from Agent 47's next-gen debut:

In the next game you will experience a globetrotting Agent 47 at the prime of his career – the apex predator stalking his prey across the world, with the support of his long-term handler Diana Burnwood and the whole of the ICA.

The game concentrates on the core Hitman fantasy of using a wide range of tools to take out a diverse group of targets across expansive, exotic locations around the world. We are building this game on the backbone of the Glacier 2 engine, using the best parts and what we have learnt through Hitman: Absolution and drawing inspiration from past titles like Contracts and Blood Money to fulfil the core Hitman fantasy. That means we’re packing in an extreme level of detail on the largest levels we have ever built for a Hitman game. We’ve adopted an open, non-linear level design approach to the game, ensuring the game will play out across huge, checkpoint-free, sandbox levels. Our aim is to create living, breathing and believable levels which will allow gamers to play around with the AI to create those unique moments every fan of the Hitman franchise loves.

Contracts Mode is back – you will be able to create and build challenges by experimenting with the large levels and possibilities within them. And of course, you can share them with the world and challenge your friends or foes to complete your hits. Your rules, your Contracts.
Sounds like they're taking the best from every game in the series and creating what will hopefully be a groundbreaking title! The devs also mentioned that they will be removing the silent assassin's "magic pockets". No more storing sniper rifles in the back pocket of your trousers then, I guess?

IO-Interactive will be revealing much more information as we move further into 2014, but for now, we know that a next-gen release is imminent, and the barcode and bald head will be back in full force.
Credit for this story goes to
Marc Hollinshead
Written by Marc Hollinshead
To summarize Marc in two words, it would be "Christian Gamer." You will usually find him getting stuck into story heavy action-adventure games, RPG's and the odd quirky title when he isn't raving about Dark Souls and Mass Effect. Outside the world of gaming, Marc attends and helps out in his church on a regular basis and has a not-so thrilling job in a supermarket.