Cobalt Dev Diary - Episode Three

By Ashley Woodcock, 4 years ago
The first dev diary to come from game developer's Fatshark, for their upcoming title, Cobalt, covered the basics. The second episode focused on the multiplayer and some of the modes to be featured in the game. In this newly released video, episode three takes a look at the single player fun to be had including details on the story mode.

The team of Owen, from Mojang, and two of Oxeye's game developers, Pontus and Daniel, team up again for some more highly-entertaining, fun, and jingle-less commentary as they talk us through the single player details over some very tasty visuals and gameplay. We also kick off the commentary with an explanation on why the game itself is actually called "Cobalt":

Cobalt remains scheduled for a release on Xbox One and XBLA "this year".
Ashley Woodcock
Written by Ashley Woodcock
Assistant News Manager for TrueAchievements and member of the Newshounds team since 2010. Lover of completions, tough achievements, shooters, action, adventure and racing titles, hip-hop, Wu-Tang, NBA, and my Scooby. I can be found working on the never-ending backlog which you can see my progress on via my TA blog.