Max: The Curse of Brotherhood Dev Diary

By Marc Hollinshead, 2 years ago
Now that the release date has been announced for the Xbox 360 version of Max: The Curse of Brotherhood, more coverage has been trickling through. In this particular video, we see two of the game's developers, Creative Director Mikkel Thorsted and Art Director Lasse Outzen, discussing their thoughts on Max's grand adventure and how it has evolved from the title before it, Max & the Magic Marker (WP). Hold onto your magic markers, as this is only part one and we are expecting two more dev videos in the not too distant future.



Max: The Curse of Brotherhood will be drawing up a storm when it releases on April 9th on XBLA.
Marc Hollinshead
Written by Marc Hollinshead
To summarize Marc in two words, it would be "Christian Gamer." You will usually find him getting stuck into story heavy action-adventure games, RPG's and the odd quirky title when he isn't raving about Dark Souls and Mass Effect. Outside the world of gaming, Marc attends and helps out in his church on a regular basis and has a not-so thrilling job in a supermarket.