received a bundle of server-side updates
earlier this week to deal with general errors and bug fixes.
Respawn Entertainment has now acted on gamer feedback to improve the variety of player abilities within each team in multiplayer matches. The team has made the following changes to tweak this aspect of the game:
1. Searching for teammates and opponents will now sometimes take more time to look for players that are a good skill level match, rather than purely prioritizing speed over quality. This will give us more time to build better teams and create closer games that are worth staying in for a longer period of time.
2. Rather than playing against the same opponents over and over, the game will periodically split the teams apart and search for new opponents for each team. This means if one team is dominating, we will update the skill for all of the players and then find each team a better suited match for the next round. Did you lose to a really great team? We'll make them disappear and replace them with a new opposing team - and they will have no idea that you just got your butts kicked. This should end some of the frustration with playing for extended periods when you're having an off night.
The changes have already been applied, but to see the benefit you'll need to access matches from the 'Play Classic MP' section under the 'Improved Matchmaking (Beta)' playlist of the multiplayer menus. If all goes well, Respawn Entertainment intend to roll out the changes to all multiplayer match types at some point in the future.
A plethora of gamers have been thoroughly enjoying Titanfall
since its release on the Xbox One earlier this month. The game is due to arrive on the Xbox 360 on April 8th in North America and April 11th in Europe.