It's not out of the ordinary to see a studio reach out to another one for development support. Such is the case with developer Massive Entertainment
and their upcoming game Tom Clancy's The Division
. The game is still being developed using their Snowdrop Engine
but they have reached out to a studio that Tom Clancy founded himself in order to create a more authentic gaming experience, which would be Red Storm.
Red Storm is being tasked with developing an authentic arsenal of weapons to enrich the players' gaming experience. They are based out of North Carolina and are the team that created the original Rainbow Six and Ghost Recon, so they are no strangers to weapons. This team has huge background experience in recreating weapons for video games.
Lead Weapons Designer, JD Cragg, had this to say:
“I, personally, have been doing it for about six years now. One of the guys on my team has been doing it for almost nine. This is pretty much all I do – authentic military weapons, vehicles and that sort of thing.”
They are currently focusing on the artwork for the weapons in The Division
. Red Storm has close connections with the local military, regional manufacturers, distributors, and suppliers - which means they have all the resources they need to make this feel as authentic as possible. Realism is the key focus here.
JD Cragg goes on to say:
“We’ve had manufacturers come in and literally disassemble the entire weapon all the way. We probably have unparalleled access to these types of things because of our authenticity department and their focus on relationships. We’re not ever gonna let the cat out of the bag on some of the relationships we have! It all translates to tens of thousands of photos, terabytes of data, the most accurate weapons of any videogame.”
But what good does making it look real if it doesn't sound real? Red Storm producer, Tony Sturtzel, had this to say:
“Our audio guys are some of the luckiest guys in the world. They get to travel to all these exotic locations and record ambient audio. And then they get to travel to the desert and shoot every gun under the sun. This project will be no different.”
Apparently the quality is so exceptionally "spot on", that previous members of the armed forces should be able to pick out exactly which weapons are being used and about how far away the shot was fired - just by the sounds.
Massive Entertainment's Fredrik Rundqvist, who is an Executive Producer, had this to say about Red Storm:
“Red Storm is the birthplace of the Tom Clancy game franchise – having them work with us is a fantastic opportunity. Their expertise in military hardware, weapons and everything Tom Clancy is second to none in the industry. I really look forward to having them onboard and I am sure they will add a lot of amazing things to the game!”
One thing is for certain, with Massive Entertainment and Red Storm collaborating on The Division
, the gamers are sure to win in this scenario. The Division
still does not have a set release date, but we'll keep you updated as that information becomes available.