The dust has settled now that EA's Battlefield Hardline
Beta is over, and they have taken all participants feedback into consideration, making some changes to the game before its release in October. The following list makes up the most requested changes, as expressed by players:
• Movement: Player movement speed has been increased by 10%, including when having the pistol equipped and drawn.
• Suppression: When your avatar is suppressed by enemy fire, your aimpoint is no longer affected by an annoying camera bounce (however, your situational awareness still is)
• Survivalist: The Survivalist gadget has been weakened to revive the player at one health and auto-inject after 5 seconds.
• High Tension: The Crane Camera Shake has been tuned down for this event (was originally a bit over the top). In addition, the stairs should no longer pull players into the wall.
• Elevated Objectives: New feedback indicators have been added to let you know whether an objective is above or below you.
• Vehicles: The developers are aiming to allow more drive-able vehicles (such as the Fuel Truck) into all maps, and cars will get a handbrake feature. In addition, players should be able to melee "nudge" stuck vehicles out of their tight spots. Heavy armoured vehicles have had weak spots added to the rear to make them not completely invincible. Finally, an indicator has been added to the player's HUD to let them know if another player in their vehicle is currently carrying a bag (in applicable bag carrying game modes).
EA promises that the feedback is still being sifted through, and will announce when further changes are incorporated into the game. Battlefield Hardline
will be released on Xbox 360 and Xbox One in October.