The slew of ID@Xbox reveals continues, with the announcement of Ghost of a Tale
, which is being developed by SeithCG. The game is the result of a successful Indiegogo campaign, in which it was originally only planned for a PC release, but is now also coming to the Xbox One. Ghost of a Tale
is a third-person adventure game, set in a medieval world that is inhabited by only animals. The story follows the the quest of a "courageous minstrel mouse" named Tilo, who is searching for his lost family. The game combines elements of classic adventure and exploration games with "highly immersive visuals."
While playing as Tilo, the player will have to take a more stealthy approach to their surroundings. Tilo is a tiny mouse, afterall, so fighting your enemies head-on is not a great strategy. Sneaking around will allow the player to traverse the world unnoticed, but if you are found, then you must find somewhere to hide and wait for your enemies to leave. Sneaking also allows players to be more aware of their surroundings such as enemy footsteps becoming more audible, and chest, barrels, and other items becoming more visible.
The game will have several puzzles that you'll need to solve to progress on your way. If you look closely enough, Tilo will display certain body language to key that useful items are nearby. Some of these items may include different outfits to wear in order to disguise yourself to pass through a certain area. If all else fails, using sharp bursts of speed from Tilo's agility will help you evade pursuers. Luring them into traps is a handy trick as well.
Ghost of a Tale
does not yet have a confirmed release date.