Deathtrap Details and Screens

By Ashley Woodcock, 4 years ago
New details and screens have been released for game developer NeocoreGames' upcoming tower defense title, Deathtrap. Along with the screens comes plenty of details too as players will get to choose from three different game modes - PvP, Single Player, and the Co-op Campaign. Players will also be able to create their own maps and monsters, and share and show them off to their friends. Check out this lengthy list of even more details of what's to come in the upcoming title:

A truly unique mixture of Tower Defense games and action-RPGs.

• You and your traps against the whole otherworld:
Defeat the hordes in an incredible single player campaign! You are on your own, so it's a good thing that you have deadly devices and powerful spells.

Team up with other heroes and save the world together...: Cooperative campaign with specially designed maps.

…or you can just show your friends your true personality: Players can set against each other in this game mode, where the defender prepares traps and defensive tactics, while the attacker has the ability to possess and control directly any creature in his or her army and employs skills to weaken the opponent or boost the invaders.

Become the Master of the Deathtrap Strongholds: The integrated Map Editor and Monster Editor allow the creation of the user generated content; moreover, you can also share your deadly, cunning levels and challenging mini-campaigns with others.

Knee-deep in blood: in the goriest Tower Defense game ever you can finally teach those monsters a savage lesson. Deathtrap gives you destructive spells and deadly mechanisms to smash, freeze, burn the creatures of nightmare, only to mention a few ways that can turn them into tiny, bloody pieces.

Rewards of curiosity: Find the hidden corners on the maps and hunt down the neutral creatures hiding away from the battle for exclusive loot; you can also solve rewarding side quests as well.

Become one of the specialists: Choose from 3 diverse classes (Mercenary, Sorceress, and Marksman); each class offers different tactics, skills and powers to dispose your enemies.

With experience comes wisdom – and brand new ways to deal with those annoying invaders: The extended and detailed character development offers you 100 levels to achieve and more than 50 Skills per class.

Weapons of destruction have never been so much fun: fend off the invaders with 25 deadly traps and more than 150 trap upgrades, not to mention the very special upgrades, which are tied to challenging and fun achievements.

Enter a truly grim fantasy netherworld: the Ink, the mysterious otherworld in the Incredible Adventures of Van Helsing games has hidden regions and ancient secrets; now you can face what is waiting in those depths.

Gear up and stand your ground: The detailed equipment mechanics and the comprehensive loot system make your inventory highly customizable.

A wide variety of horrors to defeat: Invaders come in 3 races and more than 40 different types; the countless combination of monster abilities will make the invading swarms even more colorful.

Make your legendary weapons even more effective: Artifact crafting gives you new ways to experiment with lethal magical items.

King of the Maze: The leaderboards and the rank system lets you compete with other players.
The six new screens showcase plenty of action to come in the title as well different weapons, characters, maps, and plenty more:

Deathtrap Early Access Screens 01

Deathtrap Early Access Screens 2

Deathtrap Early Access Screens 3

Deathtrap Early Access Screens 4

Deathtrap Early Access Screens 5

Deathtrap Early Access Screens 6

Deathtrap is now scheduled to release in Q1 2015 for the Xbox One.
Ashley Woodcock
Written by Ashley Woodcock
Assistant News Manager for TrueAchievements and member of the Newshounds team since 2010. Lover of completions, tough achievements, shooters, action, adventure and racing titles, hip-hop, Wu-Tang, NBA, and my Scooby. I can be found working on the never-ending backlog which you can see my progress on via my TA blog.