One of the great debates that has been stirred up in recent months is one over just what we should call the Xbox 360 and One in terms of their generations. After all, it doesn't seem right to call the One next gen when, well, it's already here.
It seems, however, that we're getting more and more evidence that the 'last gen' moniker will soon firmly affix itself to the Xbox 360, as games are moving toward either having exclusive features on the newer console or, even worse, not getting released on the older console at all.
The distinction between developing for current and last gen has, sadly, claimed the Xbox 360 version of Dying Light
, which has officially been canceled. Developer, Techland, offered the following rationale behind the decision.
As you probably know, we’re wrapping up the development of Dying Light, our biggest and most ambitious project to date. We spent the last three years making sure that all the features of our game add up to create a truly next-gen experience.
Much of this “next-gen feel” is tightly connected to the technological side of Dying Light. For instance, up to 200 000 objects can be displayed in the game at once. Add to this our use of realistic, physics-based lighting technology and you really start to push the next-gen systems to the limits. Features like these along with our core gameplay pillars – such as the player-empowering Natural Movement, threefold character development system, and vast open world – are all an inherent part of how Dying Light plays. However, combining all of these into one fluid experience is only possible on technologically advanced platforms.
Therefore, after thorough internal testing, we have come to the conclusion that we have no choice but to leave past-gen systems behind and release Dying Light exclusively on the next-gen consoles and PC. Put simply, older consoles just couldn’t run the game and stay true to the core vision of Dying Light at the same time.
To ensure you enjoy Dying Light as much as we would like you to, we chose to release it without any compromises on the three strongest systems available. Thanks to this, you’ll get the full and best experience regardless of the platform you play on.
We hope you understand the hard choice we’ve had to make. With the launch just around the corner, we can’t wait to show you Dying Light in the state it was meant to be. We’re looking forward to your reactions and impressions as we release the game in January 2015.
The Xbox One version of Dying Light
is still scheduled to arrive on January 27th in the Americas, January 28th in Australia and New Zealand, and January 30th in Europe and Asia.