A new game is in bloom thanks to a successful Kickstarter campaign and this one goes by the name of Nevermind
. The main attraction of this horror-adventure game from Flying Mollusk is the use of biometric feedback to alter gameplay - in layman's terms, how you react to the game affects the game itself. To show this in action, here's a video of YouTuber 'Markiplier' playing the original proof of concept. Viewer discretion is advised due to the nature of Nevermind
as it may upset/disturb/act as a trigger for some.
The story behind the game is that you will be a "Neuroprober" able to travel into the minds of the mentally traumatised to help them with their pain. This is where the biometric feedback comes in, changing the game. If you can handle the horrors inside these heads, the game will become easier, but if the Kinect picks up on you struggling to keep control, the game will be more difficult. Sounds unfair, but what use is a doctor that can't deal with a patient's problems?
The Kickstarter campaign for Nevermind
has finished but the game's page
is still worth reading out for anyone interested in the concept (it also has some nice images that we couldn't fit on here). There is currently no release date scheduled for the Xbox One version of Nevermind
, however there is a playable demo version
for PC, although prior warning that the demo is two years old.