Lara and her exploring buddies will need much more than just their muscle, combat skills and deadly sharp-shooting in the upcoming adventure, Lara Croft and the Temple of Osiris
. Following on from their first dev diary
, the second diary sees Executive Producer Scot Amos and Lead Level Designer Jeff Wajcs, taking us on a small trip through some of the puzzles to come in the title.
All sorts of challenges and brain-testers await Lara Croft. Check out the video as game developer Crystal Dynamics gives us a preview of the co-operation needed to best the traps, platforms, gears, and much more that stand in Lara's way.
Lara Croft and the Temple of Osiris
makes its way to the Xbox One on December 9th.