Now that the release dates
have been squared away for Capcom's episodic Resident Evil Revelations 2
, we can now return to the business of showing off more of what the game will have to offer.
We've already gotten a video or two detailing some of the enemies that we can expect to encounter during Revelations 2
, as well as some screens. We have seen the Revenant
before, but now we get to see him in motion. In addition to that, there's a video for the Glasp, an enemy that "secretes a gas from its body that impairs the vision of any animal in its vicinity, and uses this advantage to stealthily approach and attack prey without warning."
Sound, of course, is very important to the design of any video game, as we are all well trained at this point to listen for certain audio clues to let us know that we're hurt or that an enemy is rounding a nearby corner. Revelations 2
is certainly no different in this respect, so they spent some time putting together a developer diary about the sound in the game so we can get some insight on this important element of development.
The first episode of Resident Evil Revelations 2
will arrive on February 25th, with the next three episodes coming out over the following three weeks, on Xbox One and Xbox 360
for $5.99 or regional equivalent. Alternatively, you can buy the season pass for $24.99 or regional equivalent to get all the episodes at a discount. If you prefer to wait for the retail release, that will be available in North America on March 17th and throughout Europe on March 20th for $39.99 and will include additional content.