Twin Souls: The Path of Shadows Dev Diary Part 3

By Ashley Woodcock, 2 years ago
The Lince Works developed Twin Souls: The Path of Shadows was one of the very many ID@Xbox titles to go to GDC. Following up from the kickstarter trailer and screens showcased at the GDC event, the team have released the third episode of their development log.

The video focuses on the design and music behind the title as Two Feathers talk about their methods to creating a fitting harmony for the upcoming title:

The second and first episodes of the development logs are quite dated but we haven't covered them here before. For those who may want to back track along Lince Works developments so far, check out the videos as the team talk about "Aragami's redesign, story and animation pipeline" in the second log, and introduce the game with gameplay in the first log.

Twin Souls: The Path of Shadows will be coming to the Xbox One. A release date is yet to be announced.
Ashley Woodcock
Written by Ashley Woodcock
Assistant News Manager for TrueAchievements and member of the Newshounds team since 2010. Lover of completions, tough achievements, shooters, action, adventure and racing titles, hip-hop, Wu-Tang, NBA, and my Scooby. I can be found working on the never-ending backlog which you can see my progress on via my TA blog.