ODST Coming to Halo: MCC With May Title Update

By Jack Watling, 1 year ago
Say what one will about the issues with Halo: The Master Chief Collection, it continues to be evident that 343 Industries is looking to fix up as much as they possibly can. Not only have updates that address these issues been released regularly, but the developer also took the step of offering early adopters and players of the game Halo 3: ODST as a 'sorry' for difficulties experienced with the game post-launch.

343 Industries have recently detailed on Halo Waypoint the long list of fixes coming in the new patch to Master Chief Collection, which releases today.

RANKING
Made a variety of improvements to ranking consistency and penalties.
Resolved an issue that could cause a player to rank down excessively, such as dropping multiple levels after a loss.
Resolved an issue that caused a player’s rank to appear incorrectly.
Based on these improvements and updates, we’ll be resetting ranking for Halo 2: Anniversary, and separately, will begin to roll out ranks to additional playlists soon (we’re aiming for the next day or so), starting with the addition of ranking to the Team Slayer and Halo Championship Series playlists. We’ll be actively monitoring the ranking system across these playlists over the next few days to ensure that everything is working properly before adding ranks to additional playlists.

QUITTING & BETRAYALS
Added new quit and betrayal penalties to matchmaking:
In ranked playlists, quitting a match is now treated the same as a loss. Quitting is defined as exiting the game in any fashion. If you quit a match, your ranking will be impacted, and this may result in dropping a level.
All quits and betrayals are being tracked automatically, and action is being taken against offending players who commit these offenses more than what is considered normal behavior.

HALO: CE
Resolved an issue that was causing off-host players to deal more damage than the host in peer-to-peer custom games.
Updated Derelict to include the Rocket Launcher when selecting the “Classic” weapon set.
Made improvements to vehicle weapon accuracy.
Resolved an issue that caused incorrect bullet and grenade collision with an invisible object on the map Derelict.
Update the “Boxer” controller layout by switching the “switch grenade” and “throw grenade” buttons.

HALO 2 CLASSIC
Resolved a hitbox issue where shooting an enemy’s weapon from the front would not cause damage.
Corrected the matchmaking Team Ball respawn modifier from “Inheritance” to “None.”

HALO 3
Updated Halo 3 Forge to include editing for all game types.
Made significant improvements to Halo 3 audio, specifically in regards to weapon fire and sound effects.
Made improvements to Halo 3 multiplayer networking stability.
Made improvements to Halo 3’s controller “deadzones.”
Resolved issues that were causing Halo 3 multiplayer stats to not track correctly.
Resolved lighting and shading issues occurring on the “Sandbox” multiplayer map.
Resolved an issue where the “Begins with a Single Step” achievement did not unlock correctly.
Resolved an issue where the Golf Club object did not appear correctly in Forge.

HALO 4
Resolved an issue where Primary Weapons could display in the Secondary Weapon slot after removing the Firepower Tactical Package.

PARTIES
Made improvements to voice chat consistency, specifically in team-based matchmaking games.
Resolved an issue where a player may not hear another player via voice chat after completing a game.
Improved party functionality, specifically in regards to game invites and joinable states.
Increased the speed at which the roster populates with Xbox Live friends after completing a game.
Resolved an issue where players could get stuck on the “Leaving Matchmaking” screen for longer than usual.
Resolved an issue where players were unable to join immediately after becoming Xbox Live friends.

ACHIEVEMENTS
Resolved an issue that caused "The Guardians Are Coming" achievement to not unlock correctly.
Resolved issues that caused complications with Spartan Ops achievements unlocking.

UI, STABILITY & MISC.
Made a variety of improvements to UI throughout the title, specifically in regards to notification messages and stability.
Improved Playlist and Campaign Career Stats tracking for Halo 2, Halo 3 & Halo 4.
Made a variety of significant improvements to stability throughout the title.
In addition to those fixes, it was revealed that both ODST and the Relic multiplayer map remake are on target for release with the May title update for Master Chief Collection. Recently, we got a look at how ODST was coming along, so this time, here are some screens showcasing the progress made on Relic.

Halo MCC 4/21/15 Relic Screen 4

Halo MCC 4/21/15 Relic Screen 3

Halo MCC 4/21/15 Relic Screen 2

Halo MCC 4/21/15 Relic Screen 1


As noted above, the most recent patch for Master Chief Collection will be released today and will be applied to the game the next time it's started. ODST and Relic are on target for launch with the next title update sometime next month.
Credit for this story goes to skhter
Jack Watling
Written by Jack Watling
Jack is the TrueAchievements Game Information Manager and has been a Newshound since 2015. Outside of TA he's a full-time developer for the TrueGaming Network (TA, TT, GC, ...) with a passion for... computer games and programming!