Way back in December of last year we got to see the world premiere trailer of the upcoming space survival game ADR1FT. We haven't heard much since, but now 505 games and the creative director Adam Orth, go into more details about some of the settings and sounds used in their upcoming game.
Orth discusses why exactly there are leaves and trees in space, and how it adds a unique aesthetic to the game. They also discuss some of the cool features the helmet can pick up audio wise, such as broadcasts from earth, mission patrols and audio logs.
Keep an eye out for ADR1FT as it's due to float its way onto the Xbox One around Summer.
We don't have them yet, but we'll publish a story as soon as we pick up the ADR1FT achievements.
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