Up to now, this one has been flying under the radar, but Hollow Tree Games has fully funded their upcoming existential explorer, Shape of the World
. Eschewing any sort of combat element prevalent in many modern games, Shape of the World
is strictly focused on exploration. As the lead developer, Stu Maxwell explains in the video, getting lost can be a wonderful feeling when you find yourself. That sense of getting lost is what this game aims to make you feel.
Procedural generation is all the rage lately, and Shape of the World
uses the mechanic to craft the world around you as you progress through it. The ground below, sky above, and everything in between will form around the player as they explore and get lost in the surreal environment. Check out the official trailer for a better idea of how the world will form around you.
Last but not least, here are a few screenshots of some possible outcomes of the procedural generation system, to give you an idea of what you might come across when you get lost. Shape of the World
has no official release date yet, but will be coming to Xbox One in 2016.