Runic Games Announces Hob

By Ashley Woodcock, 2 years ago
Runic Games, developers behind Torchlight that came out on the Xbox LIVE Arcade in 2011, are making a return with the upcoming Hob, an adventure title where players will take on the role of a mysterious character who has woken up on what seems to be an unknown planet.

Hob Art 01

Set on a beautiful but dangerous world, life is buzzing around and going on as normal above the planet, while sounds of mysterious machinery can be heard below. Players will explore this unknown world's design and learn that the planet is in peril. Players will need to learn the art of survival, "understand their true purpose through acquiring skills, and ultimately transform the nature of the world itself".

Hob is presented without text or dialogue. Narrative is revealed as players explore and interact with their mysterious planet, and the strange life forms that inhabit it. Hob features smooth controller gameplay, multi-layered puzzles, and striking visuals
A few pieces of artwork have been released showcasing the character as well as a huge robot of some sort:

Hub Art 5

Hub Art 4

Hub Art 3

Hub Art 02

Four new screenshots were also released as we get a preview of this gorgeous and strange world our mysterious character will be exploring:

Hob Screens 01

Hob Screens 2

Hob Screens 3

Hob Screens 4

Lastly, we have a title reveal trailer, that's pretty much short, sweet, and straight to the point:

If you happen to be attending PAX Prime in Seattle on August 28th through August 31st, you will have the opportunity to get hands on with the game at booth #6602.

Hob will be making its way to consoles, but which consoles that is specifically, and a release date, is still unknown at this time.
Ashley Woodcock
Written by Ashley Woodcock
Assistant News Manager for TrueAchievements and member of the Newshounds team since 2010. Lover of completions, tough achievements, shooters, action, adventure and racing titles, hip-hop, Wu-Tang, NBA, and my Scooby. I can be found working on the never-ending backlog which you can see my progress on via my TA blog.