Rainbow Six Siege Hit With a Seven Week Delay

By Mark Delaney, 1 year ago
Remember in Billy Madison when the titular dunce tries to help out his classmate by spinning his incontinence into a positive in front of the whole class? "You're not cool unless you pee your pants!" Delays in the gaming industry are sort of like that. They take a bummer of a situation and try to paint it in a positive light. Publishers rush to announce release dates, then when the studio lags behind, they come out and announce how it's a good thing that they're taking more time to add polish to the game. Tom Clancy's Rainbow Six Siege is the latest game to be cool enough to pee its pants, announced Ubisoft.

Whether it’s been through playtests in our studios, the closed alpha, or recent hands-on demos at events like E3 or Gamescom, player feedback has been essential to the development of Rainbow Six Siege. Getting the game in people’s hands and listening to what they have to say helps us understand how we can improve their experience, and we’d like to thank everyone who’s taken part in the process so far.
"With that in mind," said Ubi Montreal, "we've decided to push the release date of Rainbow Six Siege to December 1, 2015 for all regions." Obviously disappointed they won't get out ahead of Black Friday here in the US, the studio says they believe there are improvements to be made to the overall co-op experience, weapon and gadget balancing, as well as navigating the menus and interface. All they need is a little more time.

The closed beta has not been affected by this delay. It still goes live on September 24th.

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Mark Delaney
Written by Mark Delaney
Mark is a Boston native now living in Portland, Oregon. He's the Editorial Manager on TA, loves story-first games, and is one of three voices on the TA Playlist podcast. Outside of games he likes biking, sci-fi, the NFL, and spending time with his fiancé and son. He almost never writes in the third person.