Press Play Dives Into Their Three Prototypes

By Mark Delaney, 1 year ago
Press Play, the studio behind the imaginative Max: The Curse of Brotherhood, is letting gamers decide which of their project ideas gets turned into a game. We detailed the trio of concepts earlier this month. Today, the developers have shared a long demonstration of the games to help fans decide in which direction they should head.


You've read about each of them, and now have seen them all too. Which concept do you hope gets selected?
Mark Delaney
Written by Mark Delaney
Mark is a Boston native now living in Portland, Oregon. He's the Editorial Manager on TA, loves story-first games, and is one of three voices on the TA Playlist podcast. Outside of games he likes biking, sci-fi, the NFL, and spending time with his fiancé and son. He almost never writes in the third person.