Mirror's Edge Catalyst Delayed By Three Months

By Mark Delaney, 1 year ago
DICE's much anticipated follow-up to 2008's Mirror's Edge has been hit with a three month delay, announced Mirror's Edge Catalyst Senior Producer Sara Jansson in a post on the game's website. Not citing any one thing specifically, Jansson stated that the team intends to use the additional 90 days to "make sure that when you step into the massive City of Glass and experience the rise of Faith, it’s as entertaining, impressive, and memorable as it can be."

Years ago, we set out an ambitious vision for Mirror’s Edge™ Catalyst. Achieving that vision and delivering the best possible experience is equally inspiring and challenging. And it takes time. We set out to create a vast city to explore, full of stunning vistas, majestic skyscrapers, and mysterious tunnels. We’re building the most immersive action-adventure game with fluid movement and combat in first person. Mirror’s Edge Catalyst will be an all-new playground with a deeper and more engaging story - and we want to accomplish all these goals to the highest quality possible.

So we’ve made the decision to bring Mirror’s Edge to the world starting May 24, 2016.
On the list of causes for delays, gamers usually see the "more time to make it better" reason as the best one, so hopefully it all works out in the end.
Mark Delaney
Written by Mark Delaney
Mark is a Boston native now living in Portland, Oregon. He's the Editorial Manager on TA, loves story-first games, and is one of three voices on the TA Playlist podcast. Outside of games he likes biking, sci-fi, the NFL, and spending time with his fiancé and son. He almost never writes in the third person.