The flow of info for Press Play's upcoming Project Knoxville
is coming in thick and fast. Another triple serving of videos has been released with the first being another weekly update that gives an overview of the player character, communication system and behavioural engineering:
The second video goes into more detail on the communication system. Rather than relying on voice and text input, Press Play want their communication system to be reliant on expressions and waypoints. Check out more details in the video:
The final video takes a more in depth look at the behavioural engineering. Game Designer Mikhail Akopyan and Gameplay and Level Designer Bjarne Kristiansen tell us exactly what behavioural engineering is and how they plan to use it in the upcoming adventure title:
will be making its way to the Xbox One but a release date is still yet to be announced.