Air Missions: HIND is Built for Casuals and Diehards

By Mark Delaney, 1 year ago
First-person shooter? Extremely popular.

Attack helicopter sims? Not nearly as popular.

To appeal to fans who may be jumping into a chopper for the first time without alienating the hardcore fans, Air Missions: HIND's developers at 3DIVISION have incorporated three unique control systems with which gamers can operate their many whirlybirds in-game. This developer diary goes through them and discusses how the most casual option among them is actually quite like playing a familiar first-person shooter.

Air Missions: HIND is due out this year.
Mark Delaney
Written by Mark Delaney
Mark is a Boston native now living in Portland, Oregon. He's the Editorial Manager on TA, loves story-first games, and is one of three voices on the TA Playlist podcast. Outside of games he likes biking, sci-fi, the NFL, and spending time with his fiancée and son. He almost never writes in the third person.