The date of the DOOM
multiplayer beta was recently announced
and now Bethesda have detailed all nine maps available at launch, some of which will undoubtedly show up in the aforementioned beta. The full list of nine maps are as follows:
Excavation - A modest-sized UAC mining outpost. Watch out for the rock grinder!
Infernal - A mid-sized Hell map with both interior and exterior elements. Lots of platforms and chasms, along with teleporters.
Chasm - This massive map takes you deep below the polar ice caps of Mars. A great place to play Freeze Tag.
Disposal - This smaller map is the main waste processing facility for the UAC research and residential complexes. Unsurprisingly, it’s full of radioactive slime.
Helix - This is where they experiment on demons and develop advanced weaponry. Which, naturally, makes it perfect for a quick round of Clan Arena.
Perdition - Disjointed and sadistic, this ancient arena is populated by the agonized moans of unfortunate souls who have suffered within its realm.
Sacrilegious - Set within a fracture of Hell, this map offers clear lines of sight. Move fast… or die faster.
Heatwave - An industrial UAC facility with glistening halls that will soon be slicked with human (and demon) blood.
Beneath - Before being beamed to Earth, the energies of Hell are harnessed in this symmetrical and cavernous location.
To check out the nine maps in action, Bethesda have also a trailer featuring short snippets of each map.
Finally, while the maps are as varied as possible, they do share traits, some of which Bethesda have also provided some advice for.
Some maps include one- or two-way teleporters. Both humans and demons can use these, but weapon-fire can’t be teleported. (So don’t get cute and try to shoot rockets through a teleporter!)DOOM
Need to leap to the top of a level? Look for a bounce pad. Both humans and demons can use these to quickly ascend to new heights.
Like any good multiplayer map, you’ll find both explosive barrels and hazard canisters throughout. The former does exactly what you expect; the latter not only explodes but leaves behind hazardous slime – which, for a limited time, will continue to deliver damage to anyone unlucky enough to run through the glowing green muck.
Speaking of green muck, some levels are surrounded by radioactive slime, which will harm humans. Fire will also deal damage to humans, as will energy/plasma (with the potential here for an instant kill, depending on the severity of the hazard). Demons are immune to all three of these hazards.
And, as always, avoid lava and pits of death. Both are instant kills for humans and demons.
is scheduled to launch on Xbox One on May 13th.