SMITE 3.9 Patch Notes: "Viking Invasion"

By Devin McIntyre, 6 months ago
Another beefy patch is making its way to SMITE for the Xbox One. Patch 3.9 "Viking Invasion" will be bringing a significant rework for Ratatoskr, an all new Viking themed event as well as the regular slew of skins along with God and item adjustments. Additionally, this patch will alter the match loading screens in order to make them easier to read.

To get a quick summary of some of the notable changes coming this patch, Hi-Rez put together a brief patch overview video that can be seen below:



One of the bigger adjustments coming with this patch is the rework to the furry assassin, Ratatoskr. As the Norse God had been under-performing for quite some time, Hi-Rez decided to tweak everything in his kit, although all of the ability names are the same, each one as well as his passive has been adjusted in one way or another giving him a lot more crowd-control while also increasing his damage. The new kit can be seen in full below:

Passive: Acorn of Yggdrasil

Ratatoskr spawns with a powerful Magic Acorn from the World Tree in his inventory, replacing his item slot for boots. He can upgrade this acorn through the item store from anywhere on the map to increase his Power and Movement Speed. The fully upgraded acorn adds self healing (20 + 40% of your Physical Power) to his abilities.

Dart

Ratatoskr dashes forward, damaging (100/140/180/220/260) to 80% of your Physical Power) and slowing enemies (20/25/30/35/40%) for 3s. Dart pierces through minions and stops at the first god hit. Also, Dart’s cooldown is reduced by 2s for each enemy god hit by Flurry or Acorn Blast. Cost: 50/55/60/65/70. Cooldown: 12s.

Flurry

Ratatoskr spins around in a flurry of attacks, damaging nearby enemies (25/40/55/70/85 + 20% of your Physical Power) and reducing their Physical Protections (2/3/4/5/6) up to 4 times. Cost: 60/65/70/75/80. Cooldown: 12s.

Acorn Blast

Ratatoskr shoots a blast of three acorns forward in a cone, each dealing (50/65/80/95/110 + 30% of your Physical Power) damage. Enemies hit by more than one acorn will take additional damage and enemies hit by all 3 acorns are stunned for 1s. Cost: 60. Cooldown: 15s

Through The Cosmos

Ratatoskr charges up then leaps from the ground to a branch above his head. He may jump to 2 more branches before choosing a landing location. Upon landing he deals (200/260/320/380/440 + 70% of your Physical Power) damage and Knocks up enemies. Through the Cosmos can be canceled or timed out from any of the branches, causing Ratatoskr to strike down at the current target location. Cost: 100. Cooldown: 90s.
Another notable addition coming in this patch is the Viking Invasion event. This event will cost 900 gems in total and will task players with completing several different quests in order to progress and unlock skins and chest rolls. The 900 gem buy-in fee will automatically unlock the Viking Invasion Bundle which features seven new items, the full list of which can be seen below:

Viking Invasion Bundle

  • Einherjar Chaac (Required to unlock Storm Jarl Chaac)
  • Valkalli Kali (Required to unlock Blood Jarl Kali)
  • Access to embark on the Viking Invasion Questline!
  • Viking Stein Ward
  • Viking Altar Pedestal
  • Viking Invasion Loading Frame
  • Ymir Announcer Pack
  • Norse Seafarer Music Theme
Unlock all of the following throughout the Viking Invasion Questline

  • Limited Chaac Storm Jarl and Kali Blood Jarl Skins
  • Bonus Favor Rewards
  • Two Viking Chests
  • These chests will contain a guaranteed Norse God Skin.
The skins featured in this event can be seen below, starting with Einherjar Chaac and Valkalli Kali:



The only other God skins included in this patch are Tier 2 skins for both Hou Yi and Anhur; Searing Sun Hou Yi and Sand Warden Anhur, each costing 250 gems. Additionally Skadi has received her mastery skins, all of these new skins can be seen below:



Finally, the full list of item and God adjustments are listed below:

Item Changes

Mystical Mail

  • Reduced cost from 2850 > 2700.
  • Increased Physical protection from 30 > 40.
Soul Eater

  • Reduced health threshold for passive to activate from 50% > 25%.
  • Increased health returned from passive per stack from 1% > 1.5%.
Golden Sash

  • Cost reduced from 1450 > 1350.
  • Health reduced from 200 > 175.
  • Mana reduced from 200 > 175.
Spectral Armor

  • Fixed an issue where this item’s Passive could be activated without using a Relic.

God Changes

Agni

Flame Wave
  • Increased scaling from 50% > 65%.

Ao Kuang


Dragon Call
  • Fixed an issue where this ability would incorrectly hit non-highlighted targets.

Cabrakan

Shadow Zone
  • Now affects Cabrakan Himself.
Seismic Crush
  • Changed Damage from 100/125/175/225/275 (50%) > 100/145/190/235/280 (50%).
Refraction Shield
  • Changed Damage from 90/160/200/260/330 (50%) > 100/160/220/280/340 (50%).

Cupid

Fields of Love
  • Reduced casting time from .3 > 0.
  • Increased recovery time from .1 > .4.

Fenrir

General
  • Base Mana increased from 200 > 230.
  • Base MP5 increased from 3.7 > 4.2.

Kali

Marked for Death
  • Updated tooltip for clarity.
  • Fixed Kali is receiving Bloodforge passive on assists if the target is her passive mark.
  • Fixed an issue where Kali was getting the wrong XP and Gold values on assists of her marked targets.

Loki

General
  • Increased the saturation of Joki Loki and Last Laugh Loki

Medusa

General
  • The Achievement “Look at me!” will now be awarded if you “stun three or more Gods with Petrify” OR you “kill three or more Gods with Petrify”.

Poseidon

Tidal Surge
  • Reduce Mana cost from 70/80/90/100/110 > 60/70/80/90/100.
  • Reduced Tidal Meter Cost from 35% > 30%.
Whirlpool
  • Reduce Mana cost from 70/80/90/100/110 > 60/70/80/90/100.
  • Reduced Tidal Meter Cost from 25% > 20%.

Raijin

Taiko Drums
  • Fixed an issue where some circumstances caused Raijin’s ultimate to deal an incorrect amount of damage.

Skadi

General
  • Corrected an issue where Kaldr’s health bar would scale properly with distance.

Susano

General
  • Fixed an issue where Susano could get inside of Towers or Phoenixes.
There is no confirmed date just yet for Patch 3.9 in SMITE, but Game Designer Scott Lussier has said we can expect it sometime in the middle of next week.
Devin McIntyre
Written by Devin McIntyre
Devin has been a TA Newshound since 2015 and enjoys watching and competing in both esports and normal sports. Any of his time that is not spent working on school or sleeping is allotted to video games and the gym. He is very good at multi-tasking, as he has been known to watch anime while simultaneously playing video games.