Yesterday, we brought you the first in a new video series where three of the developers behind HITMAN
sit down and speak about the variety of ways that players can approach the environments. In this, the second of the three part series, Lead Game Designer Jesper Hylling, Principal Level Designer Jacob Mikkelsen, and Studio Creative Director Christian Elverdam continue their discussion on the freedom afforded to players to approach their targets however they see fit.
More details on the next HITMAN
episode are to be revealed at this year's E3, later this month.