343 Industries has done amazing work so far putting out substantial monthly content updates for Halo 5: Guardians
at no cost to us. Typically, these updates focused entirely on multiplayer options. This month is different; we're seeing the return of an old favorite: Score Attack.
Those of you who played previous Halo
games on Xbox 360 or Halo: The Master Chief Collection
are well-versed in campaign scoring. The feature was missing from Halo 5
at launch but this month it's finally making its return.
Gabe Deyerle, the Campaign Engineer at 343i, was able to help get Score Attack into the game thanks to all the work that's been put into Warzone, including the recent enemy update.
First of all, thanks to the work going on in parallel with Warzone Firefight, we were able to expose a large suite of the medals you can earn in Multiplayer to campaign for the purposes of earning points. With over 50 medals to earn in Score Attack, you'll earn the most points for defeating your foes as stylishly as possible.
Second, we love playing with our friends, and we know you do, too - but who doesn't like a little friendly competition? You and your friends will all earn score independently, but you'll probably want to work together if you want to beat the game on higher difficulties with lots of skulls on to maximize your points (and, ya know, survive). We've found this creates a fun tension between helping your friends and taking advantage of their fumbles. But you'll know who the true heroes were after the game in the PGCR where you can see how you stacked up against each other, as well as a full medal breakdown...
...And last, but most certainly not least, we've been a huge fan of speed runs for years, and we wanted to do everything we could to streamline the game to those dedicated players who find crazy ways of breaking our game wide open, all in the spirit of shaving off those few precious seconds. So in addition to the on screen timer, in Score Attack, we disable cinematics entirely. This meant we could optimize our loading times to get you into the game considerably faster than in the normal campaign. And we heard you, it's a terrible feeling to *just* miss your personal best or a world record because you failed a trick, so we added "Restart Mission" into the pause menu to ease that pain, if only a little bit.
It sounds like fans of campaign scoring will be getting exactly what they've come to expect from the series, plus a few new tweaks to make it even better. Here are a few screenshots so you can see how the interface works in the game.
The title of the article said achievements, so that's why many of you are here no doubt. If you were worried about competitive multiplayer achievements, don't worry — there aren't any. The full list of achievements that will be added in this update are as follows:
|Gamerscore || Name || Description|
|10 || Drop A Quarter || Complete a mission in Score Attack with at least 10,000 points.|
|20 || Up For A Challenge || Complete a mission in Score Attack with Skull multiplier of x2 or higher, and score at least 50,000 points.|
|25 || Party Hearty || Complete a mission in Score Attack co-op, with all participants scoring at least 200,000 points.|
|20 || The Hare || Beat the par time of a mission in Score Attack.|
|50 || The Tortoise || Complete a mission in Score Attack with at least 500,000 points.|
No exact release date for the update is confirmed, but if history repeats itself it should be coming at some point this month. We'll keep you posted as soon as we hear more.