"A first-person roguelike six-degree-of-freedom shooter."
Say that five times fast. That's how developer Merge Games describes Sublevel Zero
First-person, that part is easy to understand. Roguelike, okay, so there is a random element and procedurally-generated environments like you'd find in The Binding of Isaac: Rebirth
or Dungeon of the Endless
. The "six-degree-of-freedom" portion comes from the ability to fly and attack from any angle — and your enemies can do the same.
Combining all these elements gives us a glimpse of what Sublevel Zero
is like. Merge Games has just announced Sublevel Zero Redux
, the console version of the October 2015 PC title. The game is "set in a universe where reality is falling apart." It takes place in an underground facility with zero-gravity environments (thus the six degrees of freedom) where the player must fight to find technology that will help them stay alive.
Looking through the Steam user reviews, praise can be found for the "smooth movement," "beautiful environments" and "phenomenal soundtrack," as well as strong comparisons drawn to the 1990's game series Descent
. Sublevel Zero Redux
seems like one to keep an eye for fans of the roguelike genre. You can check it out later this year on Xbox One.