Sea of Thieves Has its Head in the Clouds

By Lexley Ford, 3 months ago
Rare's quickfire series, Short Haul, which goes behind-the-scenes of upcoming pirate-themed Sea of Thieves continues with Principle Technical Artist, Valentine Kozin, sharing his cloud-building wisdom. In this latest episode, he explains some of the challenges the company faced in creating the realistic and fluffy looking clouds.

gamescom



Sea of Thieves does not yet have a confirmed release date, but it is expected to be available sometime in 2017.
Lexley Ford
Written by Lexley Ford
Lex has been gaming for nearly three decades and has been a Newshound for TrueAchievements since 2011. When he’s not writing news he can normally be found immersing himself in a good story, both written and in-game, or just blowing stuff up (only in games).