Triangle Studios Announces The Bug Butcher Is Coming To Consoles

By Ashley Woodcock, 1 year ago
If you're not a fan of spiders, bugs, and other types of creepy crawlies, then having the job of exterminating them in Triangle Studios' The Bug Butcher might be the job for you. In the upcoming title, gamers will be tasked with protecting scientists who are trying to hack a facility's mainframe. To go deeper into the facility, the scientist must succeed. As you progress further into the facility, you will begin to discover how exactly the terrifying bugs took control of the building to begin with.

The game has been available on Steam since the beginning of this year and has been received well. If you've not seen the title in action, take a look at these screens that showcase some of the nastiness you'll come across:

With an upgradeable character to use, players will be decked out with much more than just a net or a fly-swatter. Powerful weapons such as rocket launchers, lasers, miniguns and more will be at your disposal to make easy work of the bugs. If it's not turning out as easy as you'd thought, why not try the game's "Panic mode" where you and a friend square off against endless waves of bugs to try and achieve a whopping high score?

Take a look at the key features of the upcoming, bug-crushing title:

  • 30 missions to complete with various game mechanics and boss fights;
  • Local co-op to annihilate bugs while enjoying the company of a friend;
  • An endless ‘Panic’-mode to make sure your bug butchering needs are satisfied;
  • Over 25 upgrades to unlock to finish off more bugs!
To finish up, we have the official trailer from the title showcasing different segments of gameplay:

The Bug Butcher will be available on the Xbox One on October 19th.
Ashley Woodcock
Written by Ashley Woodcock
Assistant News Manager for TrueAchievements and member of the Newshounds team since 2010. Lover of completions, tough achievements, shooters, action, adventure and racing titles, hip-hop, Wu-Tang, NBA, and my Scooby. I can be found working on the never-ending backlog which you can see my progress on via my TA blog.