Starbreeze AB sees profit potential in Double Fine's upcoming Psychonauts 2, as today they have announced an investment of $8 million to aid in the publishing of the game.
Starbreeze, well-known as the developer of the Payday series, also helps other games come to fruition through publishing. Most recently they had a hand in Behaviour Digital's Dead by Daylight, which released on PC last June and is coming to Xbox One and PS4 later this year.
The $8 million invested by Starbreeze more than doubles the amount Double Fine already earned through an earlier crowdfunding campaign, which was $3.8 million. This is all on top of whatever Double Fine invested from their own funds. This brings the title closer to what it cost to make the original Psychonauts, which Tim Schafer has said to be $13 million. According to Starbreeze, the money is going toward "bringing the game to PC and other console platforms through digital distribution" with no mention of a physical release.
Psychonauts 2 will be picking up directly where the first game left off. Raz has completed his training and is ready to become a bona fide Psychonaut, but when he arrives at the Psychonaut headquarters, he "soon finds himself torn between the laws of the Psychonauts, his loyalty to his friends, and a secret mission that could undo everything for which he has fought so hard."
For those concerned about the Pyschonauts IP, Starbreeze confirms this is simply a publishing deal and Double Fine will retain 100% of their ownership of the intellectual property.
Alongside the announcement of the publishing deal, Double Fine has released an update on the game via Fig. While Psychonauts 2 hasn't yet plunged into production, the developers have begun to nail down the concepts included in the game such as characters and locations. They've released an art test, called the "Quarry Map," which can be seen below. They've emphasized the Quarry Map is "throwaway work," so areas in the game may be in this theme but won't be exactly what is seen here.
The update also talks about more concepts and clues players into what's going on with the game in general, such as a new hire to the team and more.
Psychonauts 2 is still on track to release in 2018, as was the plan when it was originally announced. PlayStation VR, or Virtual Reality, users can also experience the PlayStation-exclusive chapter Psychonauts in the Rhombus of Ruin, which launches on February 21st. The chapter is completely standalone to the series and Double Fine emphasizes that not playing it won't hinder gamers' understanding of Psychonauts 2.
We don't have them yet, but we'll publish a story as soon as we pick up the Psychonauts 2 achievements.
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