Full list of all 40 Syberia 3 achievements worth 1,000 gamerscore. It takes around 12-15 hours to unlock all of the achievements on Xbox One.
Explore the place you are convalescing in.
Leave the psychiatric floor of the clinic.
Save the tribe from great danger.
Reach Valsembor.
Find new allies.
Wake up a sleeping mechanical wonder.
Get soaking wet for the cause.
Show them that their weapons are no match for your cunning.
Make sure the migration can get under way again.
Survive the assault of a legendary assailant.
Take a wounded ally’s advice.
Overcome a major obstacle with the help of your allies.
Discover what random surprises the journey holds in store for you.
Receive the blessing of the spirits.
Complete this part of your journey.
Pass your medical visit.
On the first try, you succeeded in convincing a lost soul to seek redemption by helping you.
Get your old reflexes back to make an elected official give in.
See beneath the surface to convince a survivor to help you.
Listen to two people tell you the story of a local legend.
Find out about the region's dark past.
Prove to the clinic staff that you're right despite everything.
Receive an old friend's congratulations by helping him before he asks you to.
Set a strange migratory mechanism in motion, on purpose.
While exploring, perform 5 optional actions that influence your progress.
Get rebuffed three times by the same character.
Tell one of your traveling companions how much you like them three times.
Find 15 points on interest in items in your inventory.
Think twice before speaking.
During a discussion, use an irrefutable argument that you obtained by exploring.
Become friends with two of the clinics old hands.
Savor victory over your follower.
Receive an elected official's moral support.
Preserve an ally's cultural integrity.
Swap roles.
When solving a puzzle, find what's needed the first time around.
When solving a puzzle, make a perfect duplicate on the first try.
When solving a puzzle, start the mechanism you're asked to without stalling a single time.
When trying to solve a puzzle, open the doors of a ruin with fewer than 20 manipulations.
When solving a puzzle, you used a strange machine without putting out the fire you lit beforehand.