Paladins Beta Receives a Small Patch

By Kelly Packard,
While not as a game-changing as the last patch or as exciting as its next patch, Paladins: Champions of the Realm's console versions have received the latest patch.

On the improvements side, the team has continued to address the bugs that are present in the game due to its beta nature. There have also been some quality of life adjustments and a host of new skins with which players can adorn their characters.


There are four new sets of skins and 11 different weapons, spanning characters like Buck, Evie, Kinessa, Sha Lin, Androxus, Barick and more.

On the side of new features, announcer packs have been added for purchase, which alter the default announcer's voice to a community figure or character of choice. Players can get started with Bomb King and Evie announcer packs along with a Rory/Drybear announcer pack that can be purchased for only one gold for a limited time. The bargain is in celebration of the official Paladins YouTube channel surpassing one million subscribers.

There is a new activity hub where players can organize notifications, login bonuses and more. Though it hasn't been implemented yet, the hub should contain event information in the near future.


The following bugs were also fixed. Achievement issues do not appear to be addressed yet:

  • Fixed issue with new players not getting prompt for Region selection
  • Fixed a number of language issues with cards preventing them from being used at certain ranks.
  • Fixed an issue with chat where long text entries do not display
  • Fixed Report System to allow for more than 1 entry line.
  • Champion AI when using VGS now use the correct button callout.
  • Fixed localized languages showing incorrect and unlocalized text at Keybindings.
  • Projectiles no longer consider shields for remote proximity distance (ex. Drogoz fire spit exploding on shields from far away)
  • Fixed accuracy of projectiles on clients to closer match that on the server
  • Fixed Grumpy Bomb and Salvo’s bonus damage to shields not reducing the bleed over damage to health

In addition to the bug fixes that carried down from the PC version, there were console-specific bugs that were resolved:

  • [Xbox One] Fixed an issue where sounds would not play properly on Stone Keep.
  • [Xbox One] Re-enabled Stone Keep.
  • Fixed an issue where players would not receive their daily login bonus until they re-logged.
  • Fixed an issue where characters would auto-fire abilities after respawning.
  • Fixed an issue where players could not navigate to certain collections from the Champion screen.
  • Fixed an issue where certain gameplay options would reset upon logging in.
  • Autobuy should no longer reset after being turned off.
  • Fixed an issue where sounds would not play properly on survival maps.
  • Fixed an issue where loading images were not displayed properly.
  • Fixed an issue where the Nightbane Cassie skin could not be purchased properly.
  • Added the option to opt-in to receive emails from Hi-Rez.
The patch went live for the Xbox One version of Paladins on Friday, just in time for the ongoing Double XP Weekend. The next patch is set to include a new character named Ash, new mastery bonuses and more and is already ongoing testing on PC.

We've got the full list of Paladins: Champions of the Realm achievements - check the list for guides to unlocking them.
Kelly Packard
Written by Kelly Packard
In a few descriptors: college student, longtime gamer, writer and junk food enthusiast. I contribute to TrueAchievements as a news writer and reviewer. Usually, you can find me knee-deep in a multiplayer game while ignoring my growing backlog or on one forum or another discussing all things gaming.