and Sonic Mania
are both in development and each game is taking a different approach to the the classic Sonic
is SEGA's attempt to reel in all the classic fans of the game and it features revised versions of old levels as well as some new ones inspired by the universe. It's fully 2D and should play just like fans of old expect. Forces
, on the other hand, combines 2D and 3D Sonic
in a way that SEGA hopes will ignite new fans and finally launch Sonic into the current generation.
The interview begins with ten minutes of Sonic Forces
. This is the game that Sonic Team is actually working on. There are three gameplay styles. Modern Sonic takes the things players loved most about recent games and it's played in both 2D and 3D, switching seamlessly between the two. Then there's Classic Sonic, which has updated visuals but otherwise plays like a classic game. There's even the famous Green Hills Zone. Then there's Avatar Mode where you play as a fully customized character. You can choose between seven different animal types and customize the look from there. The gameplay is also customized, with special equipment you can swap around before each level which gives you new mobility and attacks. You can check it all out in the trailer below.
At about 9:30 in the video, the interview switches to Sonic Mania
. It started off as a new Sonic
game that looked and played like it came out on Sega Saturn. In classic games, Tails could fly and Knuckles could climb walls, but Sonic had nothing special. In Sonic Mania
, Sonic can now perform a drop dash, which can considerably increase his speed if you play it right. The whole game is inspired by classic Sonic
. The developers are fans who got their start porting the old games to different platforms. The composer got his start creating fan remixes of Sonic
tunes on YouTube. It all comes together in a complete package that SEGA hopes every fan can appreciate.
will launch on August 15th while Sonic Forces
has no release date. Both are coming to Xbox One.