New Game Mode with Exclusive Map - DuelThe latest patch for
Prove your skill in a 1 v 1 or 2 v 2 matchup with its own ladders and rating system on an exclusive new map(Showdown) located within a Japanese Temple area. The first team to reach 5 points wins.
Each round ends when all the members of one team are taken out. The surviving team receives a point.
Take it further and challenge other players for 50/100/150 credits. The winner takes it all.New Level Cap and Rewards
The max level cap has been increased from 120 to 140
Leveling up can now earn you Skill Points, Credits, Gear Renting Time, Gear Tokens.
Players over level 1 will receive Gear Tokens corresponding to their outstanding level rewards
Gear Tokens are a new currency which can be exchanged for specific gear pieces and blueprints.
Gear Tokens can be obtained from packs and as level up rewards.
Diamond dust can now be used to purchase specific blueprints.
Gear(armor and weapons) can be rented with credits.Customize your matches to the fullest
As a game creator, turning on “Customize match” allows you to define the rules for usable Loadouts during custom games, such as:
- Usable Weapon tiers
- Selectable Classes
- Usable Armor tiers
In order to join a custom game, a player must have at least one Loadout compatible with the restrictions set by the game creator. Uncompatible Loadouts are disabled during the match.Beside the Loadout restrictions, the game creator can further limit the functionality of certain features:
3 years Anniversary Event
- Allow/Ban grenades
- Allow/Remove core functionality
- Allow/Remove helmet bonuses
- Set the number of maximum players for the lobby
Celebrate with a special event and unlock weapon packs, armor packs, credits, tokens and T.O.N.I. blueprints Weapons and Gear changesCores
Utility Support Class Team Reloader- The Instant Reload component of the core has been replaced with Increase Reload speed by 10%(MK1) / 15%(MK2) / 20%(MK3) / 25%(MK4)/30%(MK5)
Defensive Heavy Class Regenerator duration and damage reduction changed from 2.5 seconds and 30% (MK1) / 3seconds and 35%(MK2)/ 3.5 seconds and 40%(MK3)/ 4seconds and 45 % (MK4)/ 4.5 seconds and 50% (MK5) to 3 seconds and 15% (MK1) / 3seconds and 20%(MK2)/ 3 seconds and 25%(MK3)/ 3seconds and 30 % (MK4)/ 3 seconds and 35% (MK5)
Heavy Class Immortal duration reduced from 2.5 seconds(MK1) /3 seconds (MK2) /3.5 seconds(MK3)/ 4 seconds(MK4)/ 5 seconds (MK5) to 2.25 seconds (MK1) /2.5 seconds (MK2) /2.75 seconds (MK3) / 3 seconds (MK4) / 3.5 seconds (MK5)
Sniper Class Spectre Core invisibility effectiveness reducedWeapons
Sniper Tier 5 E24’s maximum damage slightly reduced
Assault Tier 7 PR39’s damage slightly reduced at all ranges
Assault Prestige Enforcer’s damage slightly reduced at all ranges
Assault Prestige Grinder’s minimum damage slightly reduced
Bounty Hunter Prestige Verr Power damage and rate of fire reduced
Bounty Hunter Prestige SPEC-87A rate of fire slightly increasedMorph Class
All modules moderately increasedPerformance improvements
- Low end devices performance improvements
- Voting the same Map and Gamemode will not reload the map anymore.