Mike Dai, the game's lead producer, knows that China's game development scene has a poor reputation. When you hear about Chinese games, he knows many of us go straight to "low quality" or "copycat" and steer clear. Project Code: SHIFT
is his attempt to show China can stand tall, and it looks like it's succeeding. The artstyle is absolutely beautiful and the animation makes it look like you're playing an animated movie. But a game's nothing without its gameplay, and Dai had more on that to say in Shanghai at Microsoft's Game Development Conference.
Dai describes action combat as akin to music. As a fan of the genre, I can confirm that rings true. The team intends to create a game that flows beautifully from animation to animation. It should look good, sound good, and feel good. In his 12 minute presentation, he talks about how they're making that happens and shows that, so far, they're succeeding.
If you're at all interested, I strongly suggest you check out the presentation to see if he can convince you that China can indeed produce games you want to play. Project Code: SHIFT
is coming to Xbox One.
We don't have them yet, but we'll publish a story as soon as we pick up the Project Code: SHIFT achievements.