Project Code: SHIFT Is Not Your Stereotypical Chinese Game

By Kevin Tavore, 9 months ago
Mike Dai, the game's lead producer, knows that China's game development scene has a poor reputation. When you hear about Chinese games, he knows many of us go straight to "low quality" or "copycat" and steer clear. Project Code: SHIFT is his attempt to show China can stand tall, and it looks like it's succeeding. The artstyle is absolutely beautiful and the animation makes it look like you're playing an animated movie. But a game's nothing without its gameplay, and Dai had more on that to say in Shanghai at Microsoft's Game Development Conference.


Dai describes action combat as akin to music. As a fan of the genre, I can confirm that rings true. The team intends to create a game that flows beautifully from animation to animation. It should look good, sound good, and feel good. In his 12 minute presentation, he talks about how they're making that happens and shows that, so far, they're succeeding.

If you're at all interested, I strongly suggest you check out the presentation to see if he can convince you that China can indeed produce games you want to play. Project Code: SHIFT is coming to Xbox One.

We don't have them yet, but we'll publish a story as soon as we pick up the Project Code: SHIFT achievements.
Kevin Tavore
Written by Kevin Tavore
Kevin is a lover of all types of media, especially any type of long form story. The American equivalent of Aristotle, he'll write about anything and everything and you'll usually see him as the purveyor of news, reviews and the occasional op-ed. He's happy with any game that's not point and click or puzzling, but would always rather be outdoors in nature.