Aftercharge Gameplay Video Introduces Glitch

By Lucy Wood, 9 months ago
A new video for upcoming competitive shooter Aftercharge, from Knight Squad developer Chainsawesome, shows a full match from the viewpoint of a robot character called Glitch.

The premise of the game is that a company called Aftercharge Corp. settled the planet Dusk 11 in order to tap Quanta energy from its core using a network of automatic extractors. They created worker robots called Workonics to build the extraction system, equipping them with stealth abilities to combat corporate espionage, then when the project was complete the company moved on and left the Workonics behind. Time passed and the supply of Quanta energy approached depletion, causing the planet core to destabilise. Eventually underground seismic activity triggered a surge of Quanta energy that reactivated the abandoned Workonics, who then set out to destroy the extractors before they could do more damage to Dusk 11. The response from Aftercharge Corp. was to send a team of Enforcers to crush the robot rebellion and make sure the extractor network gets all the Quanta energy available.

Aftercharge pits melee Workonics robots against armed Enforcers in 3v3 asymmetric matches where each team has different objectives and abilities. The goal of the permanently invisible robot team is to destroy six extractors located around the map, helped by the ability to transfer power charges to one another in order to revive allies or empower their attacks. The class-based Enforcers are each equipped with a main weapon, a sub-weapon and a special ability which use energy that can only be recharged by standing close to an extractor. While the Enforcers need to defend extractors in order to use their weapons and abilities their main objective is to simultaneously deactivate the entire Workonics team.

Aftercharge is due to be released in Spring 2018.

We don't have them yet, but we'll publish a story as soon as we pick up the Aftercharge achievements.
Lucy Wood
Written by Lucy Wood
Lucy wasted her youth in the pursuit of music, art and stories. Eventually she discovered that video games combine all three with shooting and exploding stuff and a gamer was born.