About a year ago, Troglobytes Games revealed
that their 2.5D Metroidvania style action-RPG Tenebrae – Twilight of the Gods
was headed to consoles as well as Steam. A steady trickle of news followed, culminating in an announcement
that the game had left the prototype phase.
Significant progress milestones disappeared shortly after, save the occasional gif
. Sadly, we now know why the development team went dark: Troglobytes is simply struggling to find a "suitable financial partner/investor/publisher". While the team very much intend to continue working on Tenebrae
, they have decided to focus on projects with a smaller scope in order to scrape together some extra cash on the road towards independent publication.
This is where HyperParasite
Drenched in 80s pop culture, the rogue-lite shoot 'em up sees you play as the titular Parasite on a quest for global domination. As a body-snatcher, you will need to adapt to various different character classes and skills as you play. It will lean heavily into the modern rogue-lite archetype with procedural levels, multiple objectives and permadeath. The developer is also planning to bring in local co-operative multiplayer. You can check out a glimpse of the game, as well as its last eight months in development, in the below video.
Troglobytes plans to show off a playable build of Hyper Parasite
at Milan Games Week. There's nothing concrete in terms of a release schedule, only that the game is due to arrive in 2018 on Steam while "console versions" will follow.