Update 1.9 is ready to be put to the test in Codemasters' racing title F1 2017
and the team has released details on what's included in the latest update, including photo mode, spectator mode improvements, new liveries, and a whole lot more.
The newly added car liveries have been in high-demand from fans and the developer has finally answered the call. To see just how good your F1 machines will look, take a look at these new screens showcasing the liveries in their colourful and sharp glory:
Photo Mode, another requested feature, will allow players to create, save and share their joyful moments from the game. Esports-related features have also been added, including a new spectator mode that adds a "TV-style" broadcast element to the left hand side of the screen. Players will be able to showcase the current running order and other statistics too, including:
- Gap to the race leader
- Gap to the car ahead or behind
- Positions lost or gained
- Fastest lap times
- Current tyre compound
- In the pits
- Number of pit stops
Spectators will be in control of what information will be shown to viewers. Whether it be the live timing for the specific car you're watching, fastest lap times, or even sector specific yellow flags, the choice will be yours. Not into the details on the screen? No problem — clear the whole lot away with the option to disable this.
Take a look at a couple of screens of how watching in spectator mode will look:
Last, and most certainly not least, the full list of patch notes includes a small list of new features and a longer list of bug fixes:
- New Spectator UI has been added to game.
- LAN Mode has been added to PS4 and PC versions.
- New Grid editor available in custom multiplayer modes.
- Photo Mode is now available on PS4 & Xbox One.
- Sports Update – Updated car and driver liveries.
- Sports Update – Updated car performance levels.
- Fixed an issue where continuing an online championship resulted in a crash.
- Fixed an issue in multiplayer where blue flags were occurring at the start of a race once OSQ had finished.
- Fixed issue where players could be disqualified at the end of a race if they were disqualified during the formation lap.
- Fixed an issue in Multiplayer where the player position panel was showing incorrect positions when the spectating qualifying sessions.
- Fixed a multiplayer issue where players were starting a race in the wrong cars after OSQ if host migration had occurred.
- Fixed an issue where using an instant replay in practice and qualifying could cause the tyre models on all cars to disappear.
- Fixed an issue with a flickering skybox during dynamic weather events.
- Fixed an issue with lod popping on drivers heads when looking backwards with the camera during a race.
- Fixed an issue where changing display resolution or Alt-Tabbing during gameplay caused severe lighting and graphical issues.
- Fixed an issue where a white object was clipping through the players helmet.
- Fixed an issue where tabbing out during a race in heavy rain caused water kick-up to stop working.
- Fixed an issue with incorrect car images being shown in the standings screen after resuming a classic championship.
- Fixed an issue where Jeff repeated that he didn’t receive your last message.
- Fixed an issue where Jeff would use the wrong VO lines when requesting to box this lap pitting during practice programs.
- Fixed an audio issue with the end of race commentary incorrectly stating a SC made an impact in the race after only a VSC was used in race.
- Improved AI drivers ability when defending the inside line.
- Improvements to AI pace balance between qualifying and race sessions.
- AI Difficulty is now applied correctly in multiplayer sessions.
- AI will now pit under the SC for optimal strategy instead of waiting for the SC to go in.
- Player no longer told to catch SC when leading the race and already behind the SC.
- Fixed an issue where the AI attempts to overtake a player with FW damage under SC conditions and then receive no penalties.
- Increased the likelihood of SC & VSC periods occurring in online championships.
- Fixed an issue where double points were being awarded for the AI when a player retired with terminal damage.
- In career mode players can now use the laptop and not lose the opportunity to compete in a invitational event.
- Fixed an issue which could show incorrect development time in weeks on R&D parts.
- Driver number No 1 appears on car instead of 0 after winning drivers championship.
- Fixed an issue where stop-go penalties could be ignored without receiving a penalty.
- Achievement / Trophy – Up to Eleven will now unlock correctly.
- Added the 2nd DRS detection zone to Baku and updated track map video.
- Added pre-set controls for Heusinkveld pedals.
- Fixed an issue where the Thrustmaster TX wheel was displaying Xbox Icons for all rim presets.
- Fixed an issue where gearbox wear would stay at 0% when using no assists and manual gears during a 100% race weekend.
- Fixed an issue where tyre allocations were defaulting to balanced after returning to weekend set-up screen.
- Rebalanced medium traction control performance.
- Fixed an issue with the ‘Find Me’ button on the leaderboard scrolling 100 places rather than to the player’s position.
- Fixed an issue where Sauber and Mercedes were always the most interested teams when reputation levels are maxed out.
- Various other fixes and improvements.
Patch 1.9 for F1 2017
is live right now.This game was featured in our Best Racing Games article. Why not check it out to see what else made the cut?