Mad Fellows, developer of Aaero
, has been fairly quiet since the on-rails rhythm game's release. That's for good reason as the two person team has not only been hard at work on DLC for the game (more on that in a minute), but also converting to self-publishing the title.
First, that change to self-publishing. While this change doesn't really affect players much at all, it has understandably been quite the undertaking for Mad Fellows themselves. Despite it being a "logistical nightmare" in their own words, this change will provide them the control to support Aaero
and the game's community to the level that they had originally envisioned.
To begin with, that support is set to take the form of two different types of downloadable content: new ships and new tracks. We'll start with the ships. These three new ship designs — Sol, Comet and Phaser — provide players with a new look, but will not provide any gameplay advantage so as to avoid fragmenting the game's leaderboards. These ship designs will cost $0.99/£0.69 each and you can take a look at each below.
Naturally, songs are pretty important to the rhythm genre. However, it's not as simple as just picking a great song — the track must also provide enjoyable gameplay too. With both those criteria in mind, the team chose three tracks from 1000DaysWasted after being pointed towards them by a friend. Luckily, the Drum and Bass producer was as equally enthusiastic as Mad Fellows was, so "The Sickness", "Rage" and "Dissonance Constant" will make up a DLC pack costing $4.99/£3.99.
Both the new ships and the tracks should be added to Aaero
before the end of the year.
We've got the full list of Aaero achievements
- check the list for guides to unlocking them.