ONRUSH Releases a Stampede of Gameplay Details, Open Beta Coming in May

By Mark Delaney, 4 months ago
Codemasters, the team behind countless popular racing series, is gearing up to release its newest IP, ONRUSH. If you haven't caught wind of the game yet, don't worry. Today's info drop is a great jumping-on point. If you'd like to see the game in action before you learn more, the new trailer, called "The Stampede is Coming," does well to paint a picture of the game's madness.


ONRUSH will feature eight vehicle classes, each with their own handling and abilities: Blade, Outlaw, Vortex, Charger, Interceptor, Dynamo, Titan, and Enforcer. Early details on the game seem to indicate it'll be a team and class-based online racer, which is something new for the genre. If you're looking to rough up opponents and do maximum damage, you'll have a car tailored to that (we're guessing that's the Enforcer class). Likewise, whether you want to speed past opponents, lend support to teammates, or focus on a number of other playstyles, they're all meant to be options for you in the game. In certain online races you can swap out your vehicle class for another if you wish. ONRUSH will not offer split-screen modes but hopes to instead make the game "the most exhilarating online multiplayer experience possible!"

Vehicle customization is meant to be another focal point, and the team at Codemasters has teamed up with UK-based artist collective AnyForty to design the game's promised wealth of customization options.


The most exciting news for those wanting to get their hands on the game is that you can do so ahead of the June launch date. The start and end dates have not yet been shared but Codemasters has announced an open beta will go live in May.

On the three points of vehicle classes, customization, and the open beta, the studio promises to share a lot more in the coming weeks. ONRUSH arrives in stores on June 5th.

We've got the full list of ONRUSH achievements - check the list for guides to unlocking them.
Mark Delaney
Written by Mark Delaney
Mark is a Boston native now living in Portland, Oregon. He's the Editorial Manager on TA, loves story-first games, and is one of three voices on the TA Playlist podcast. Outside of games he likes biking, sci-fi, the NFL, and spending time with his fiancée and son. He almost never writes in the third person.