Destiny 2 March Update Details

By Lucy Wood, 9 months ago
Bungie has shared more details of changes coming to Destiny 2 in Update 1.1.4 later this month. Competitive Crucible players will lose their trackers, Nightstalkers will be nerfed, and extensive sandbox changes will affect the whole game.

artistic assets

Most of the Destiny 2 changes detailed by Bungie are additions or amendments to a list initially provided in February. First let's recap the items that have not been updated since the original list:

  • All three glides plus Catapult and Strafe Lift have been retuned and buffed to make them faster and more unique.
  • The mobility stat range has been expanded and completely retuned as well. In short, everyone gets faster and the high end is higher.
  • The players’ ground speed cap has been increased, allowing for faster total movement speed, regardless of how you may get there.
  • Arcstrider, Sentinel, and Striker all move faster, and at the same speed as one another, while in their Supers.
Arcstrider, as a whole, is performing well in PvP but mostly due to its neutral game perks. We’ve made the following changes in an effort to get the Super to be a more competitive option:
  • Faster Attack Animations.
  • Faster Dodge Animations.
  • Increased range of all attacks.
The previous Shoulder Charge changes are being reverted, allowing Shoulder Charge to be used as a movement mode once again.
Next we have the updated list of sandbox changes, which have been play-tested extensively to (hopefully) make sure everything works as it should once Update 1.1.4 launches.

Supers and Abilities

*** Spoiler - click to reveal ***


Weapons

*** Spoiler - click to reveal ***


Mods Rework

*** Spoiler - click to reveal ***


Invisibility

*** Spoiler - click to reveal ***


Snipers

*** Spoiler - click to reveal ***
Bungie has also outlined some upcoming changes to Crucible gameplay, with the intention of reducing community complaints about team shotting and time to kill. The changes are expected to make Destiny 2's PvP experience faster and more dynamic:

Respawn and Revive were tuned in all game modes
  • Player respawn timers for all Quickplay modes have been reduced to 2s.
  • Player respawn timers for Survival have been reduced to 7s
  • Revive lockout time in Countdown has been reduced to 7s
  • Players no longer lose Revive Tokens on death
Power Ammo respawn timers were adjusted across the board
  • Power Ammo respawn timers in Iron Banner have been reduced ~50%
  • Power Ammo respawn timers for all Quickplay modes have been reduced ~30%.
  • Power Ammo respawn timers in Survival have been reduced ~40%.
  • Power Ammo respawn timers in Countdown have been reduced ~25%
Ammo counts have been adjusted in relation to these timers, and in relation to weapon type.

In almost all cases weapons either retained the same ammo count or received a buff. Swords and rockets were brought down to stay in line with the rest of the weapon offering.

Enemy players now drop their Power Ammo on death.

This brick is now networked to all players regardless of faction. Secure the power ammo to keep it from your foes or steal off your enemy’s ghost, but be quick because these bricks don’t stay in the world forever.
Finally, Bungie decided more was still required to improve the competitive PvP experience and will be removing the tracker from Competitive and Trials playlists. They anticipate this will require more team communication for success and increase the effectiveness of flanking manoeuvres and individual plays.

Update 1.1.4 for Destiny 2 will be available on March 27th.

We've got the full list of Destiny 2 achievements - check the list for guides to unlocking them.

Check out our Best Xbox First Person Shooters Available in 2018 article for a compilation of other great games in this genre.
Lucy Wood
Written by Lucy Wood
Lucy wasted her youth in the pursuit of music, art and stories. Eventually she discovered that video games combine all three with shooting and exploding stuff and a gamer was born.