ONRUSH Developer Diaries Reveal Gameplay and Much More

By Andrew Ogley, 1 year ago
With the release date approaching for Codemasters latest arcade racer, ONRUSH, the team from Cheshire has released a number of videos and development diaries to give players a peek behind the curtains at the new game, and there's certainly plenty worth talking about.

Screens

In episode one, the developers talk about what ONRUSH means to them, what it's all about, and what the key design ethos of the game is. Throughout the clip, there is plenty of gameplay on display revealing maps, vehicles, and some of the spectacular takedowns that are possible in the title.


Episode two reveals more about the various game modes, and whilst some may be fairly standard to arcade racing games these days, there are a couple that are innovative in the racing genre. Additionally, there's a glimpse of seasonal weather and racing during different times of day. Members of the development team also reveal their favourite maps and elements from the title.


Finally, in case you didn't get enough of the game modes from episode two of Transmission, there is an extended trailer revealing a lot more detail on the four different types of team racing available in the title.


With the team aiming to create a game that is a celebration of takedowns, it's not difficult to see that this promises to be an action packed racing title. ONRUSH will be hitting the Xbox One on June 5th.

We've got the full list of ONRUSH achievements - check the list for guides to unlocking them.

Check out our Best Xbox Arcade Racing Games Available in 2018 article for a compilation of other great games in this genre.
Andrew Ogley
Written by Andrew Ogley
Andrew has been writing for TA since 2011 covering news, reviews and the occasional editorials and features. One of the grumpy old men of the team, his mid-life crisis has currently manifested itself in the form of an addiction to sim-racing - not being able to afford the real life car of his dreams. When not spending hours burning simulated rubber, he still likes to run around, shoot stuff and blow things up - in the virtual world only of course.