After our review for oOo: Ascension was written, a patch for the game was released which addressed the two negatives that Kelly listed below.
The fixes for those issues are:
- made multiple level design changes to enhance the experience and reduce 'grinding'
- made ghost times less visually intrusive
You can read the full patch notes in the 'What's new in this version' section of the store page here
We haven't tested the updated version of the game and have a policy in place to not update review scores after a review is published, but in the interest of fairness, you can read other reviews for the game on Metacritic