Far Cry 5 Adds Photo Mode and Lost on Mars Arcade Editor Assets

By Rebecca Smith, 1 month ago
Two days ago, we revealed the achievement list for the upcoming "Lost on Mars" DLC for Far Cry 5. In preparation for that DLC's release, Ubisoft Montreal has released a patch for the game. As well as all of the usual bug fixes, Title Update 8 adds Arcade Editor assets for both "Lost on Mars" and "Hours of Darkness", and a Photo Mode.

Title Update 8

The full patch notes can be found below:

New Additions

  • Photo Mode has now been added and is available via the Main Menu in Solo gameplay modes
  • New Lobby Browser added in the Arcade for Multiplayer Lobbies
  • New Lost on Mars static assets and weapons added to the Arcade Editor
  • New Hours of Darkness vehicles and weapons added to the Arcade Editor
  • New Hours of Darkness enemy and animal AI added to the Arcade Editor
  • New Hours of Darkness vegetation and static assets added to the Arcade Editor
  • New damage region assets added to the Arcade Editor under Gameplay - Health objects

Stability & Performance

  • Fixed multiple low occurrence crashes
  • Fixed a lighting issue at the Bowshaw Manor in Faith' Region

Missions

  • Fixed a walkthrough break when playing coop during the mission "Descente Dans la Folie" where one player could trigger a checkpoint out of order
  • Fixed an issue in the mission "Furious" where the player would lose the Furious buff from the weapon wheel after dying during the mission in Coop
  • Fixed an issue where the player would be unable to complete the mission "The Widowmaker" after completing the game

Audio

  • Fixed a minor audio issue when joining a private lobby in the Arcade

Gameplay & UI

  • Fixed some minor clipping issues with the Aya Special Outfit and the Undercover Cultist
  • Fixed an issue where the vehicle color would change after fast travelling
  • Fixed an issue where the weapon wheel selection would change to Fists after performing a Ledge Takedown
  • Fixed an issue where the automatic weapon switch would not occur when using all of the fuel for the Flamethrower
  • Switch Weapons button added to the legend when entering vehicles
  • Updated the description text of the Shovel Rounds in the player inventory
  • Fixed an issue where the Caribou and Alpha Caribou skins would have the same icon in the Inventory and Shop
  • Fixed issues with the player animation while using the SVD in certain situations
  • Fixed an issue where the SVD scope would be unable to zoom after equipping the Enhanced Scope
  • Fixed an issue where the SVD was missing certain SFX if a silencer was attached to it in the Main Game
  • Fixed an issue where the icons for collectibles and Arcade posters wouldn't clamp when marked as a waypoint

Coop

  • Fixed an issue where the Shop 3D model of the 1956 Hierarch Force M.50 Cal would not always load for the client
  • Fixed an issue where the client could get stuck on a black screen after reloading under certain circumstances
  • Fixed an issue where the glass breaking SFX was missing for the Client when the Host throws a Molotov
  • Fixed an issue where a safe would appear closed for the client and opened for the host when exiting and returning to an area with an opened safe in Coop

Arcade

  • Fixed an issue in "Bounty Hunt" game mode where a dog set as a target did not have a target icon and could not be marked
  • Fixed an issue where Herald's tag icon would disappear when they use turrets
  • Fixed an issue where some HUD elements would be present during the loading screen when restarting maps or quitting back to Arcade
  • Fixed an issue where the buttons for "Change Map", "Loadouts", and "More Info" were being displayed for players who were not map pickers without functionality

Map Editor

  • Fixed various issues with assets
  • Fixed an issue where AI stuck in a rock would pass map validation
  • Fixed an issue where the first folder of a category is always selected when backing out of any folder in a list
  • Fixed an issue with the reinforcements bar appearing white when replaying an Outpost in the Arcade Editor
  • Fixed an issue where some animals were invisible when placing them in the Arcade Editor
  • Fixed an issue where animals were unable to trigger their interaction animations in Arcade Editor
  • Fixed an issue where the Yeti was missing VFX when un-spawning

Far Cry 5 Hours of Darkness DLC

  • Fixed an issue where the unlock notifications would appear when playing the DLC after it's already been displayed in the main game
  • Fixed an issue where the player could see the compass on the opening title screen
  • Fixed an issue where the health bar can appear for the players in spectator cam under certain situations
Title Update 8 will be available today, July 5th. Right now, we don't have any more details on the upcoming "Lost on Mars" DLC, but we'll be sure to let you know when we do.

We've got the full list of Far Cry 5 achievements - check the list for guides to unlocking them.

Check out our The Best Xbox First Person Shooters Available in 2018 article for a compilation of other great games in this genre.
Rebecca Smith
Written by Rebecca Smith
Rebecca is the Newshound Manager at TrueGaming Network. She has been contributing articles since 2010, especially those that involve intimidatingly long lists. When not writing news, she works in an independent game shop so that she can spend all day talking about games too. She'll occasionally go outside.