Last week, we brought you the story
directing your attention to a pair of Max Payne 3
screenshots released by Rockstar via their twitter
feed. Today, a few more details have come to light thanks to an exclusive story set to appear in the May 2011 issue of Edge magazine.
First and foremost, Max Payne 3
is the game featured on the cover of the May issue.
One thing gamers will immediately notice is that the Max on the cover of Edge has hair. This is in stark comparison to the Max that was featured on Game Informer's cover
from July of 2009.
According to Edge, the bald, bloated Max will be present for a few screens, but he “isn’t the booze-soaked hulk we’d been led to expect.”
Secondly, they've released a few details about the game in advance of the issue.MP3
's art director, Rob Nelson speaks to how the game is pushing the limits of NaturalMotion's Euphoria engine (the same one used for Red Dead Redemption
and Grand Theft Auto IV
Every game we do, we’re thinking about how to push NaturalMotion in new directions. I think Red Dead was a nice evolution from GTA, and Max is going to be the same thing again.
We’ve put a lot of attention on AI reactions, making sure that the force of the bullet feels right. It adds a level of weight and realism to every character, and the beauty of it is we can vary the level of control we have over the system to suit a situation, which really helps us to make it as cinematic as we want to be.
Furthermore, the story goes on to confirm the following features:
* Environments are fully destructible.
* Wheel-based weapon selection window.
* Bullet-time charged by killing bad-guys.
* James McCaffrey, voice actor who plays Max from the previous Max Payne games, will return with a fuller role.
* Sao Paulo, Brazil is confirmed as the setting.
Finally, according to gamrFeed
there are four studios currently collaborating on Max Payne 3
(Rockstar studios in New England, Toronto and London are now working with Rockstar: Vancouver). With that in mind, Rockstar has confirmed that Max Payne 3
will feature a Multiplayer component.
Release details are still sketchy at this point, but more information will surely come to light when the May issue of Edge hits shelves in the UK.